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FS3D Dead Pixels

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has anyone else noticed whenever you're on full screen (0% zoom) there are dead pixels where if you draw over nothing happens on screen until you drag the stylus past said pixel? i am finding this to be pretty annoying and i've been wondering if anyone else has noticed this and maybe gotten it to work and if so maybe tell me how? does anyone know if this is going to be patched in the future?


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