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Glitch in dire, DIRE need of patching. (Kid Icarus Uprising)

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https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlKjdutdg

If you can't tell, there's a glitch going on that allows for   QUADRUPLING the range of attacks, at the very least. Magnus Club has a   maximum attack range of 14 meters, and yet the screen shot shows that it   had fired a 66.5 meter shot. The topic creator says that Shot Range+   and powers were not used. I have no reason to believe he's lying or   using hacks given the nature of the discussion before I jumped in   pointing out that Shot Range+ is already broken enough--the second most   broken thing in the game, in fact, trailing behind only Evasion+ and  its  infinite invincibility frames during dasharound spam in fact--and  it  doesn't even DOUBLE the range of attacks, let alone quadruple it.

 

Let  me provide a few examples of why Shot Range+ is  broken enough that the  glitch, which makes that look tame in comparison,  is going to  completely ruin multiplayer, online AND offline, if left  unchecked:

*Low  max range weapons such as Viridi Palm are meant to be such  because  they're dangerous enough close up. Shot Range+ ruins that. It  even gets  to the point where the game itself prevents the Magnus Club  from  having Shot Range+ via fusion or random drops.

*Weapons such as  Capricorn Club have low discance damage  multipliers to prevent them  from just running from the opponent like a  wuss and killing them as  fast. Shot Range+ lets them deal the same  damage over further ranges.

*Certain  weapons such as Eyetrack Orbitars can do something  called looping,  where the attack will continually home in on the target  in a loop.  Looping by itself is fine as a way to allow for rewarding  close range  combat, but with Shot Range+, the ability to do looping is  vastly  increased to being so strong at mid-range.

 

These are all  nightmarish enough with Shot Range+ providing only 60% extra range, not  about 375%.  It means that getting anywhere near enough for threatening  with the  Interference+Black Hole combination with decent consistency is   pointless, and generally results in being killed way too fast to care   that a second charge of Slip Shot being used will conclusively prove   that powers like Super Speed, Virus, Mega Laser, etc. aren't on the   opponent's setup. Imagine how bad the glitch's abuse would be if allowed  to spread like wildfire. It needs to be nipped in the bud.


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