https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlKjdutdg
If you can't tell, there's a glitch going on that allows for QUADRUPLING the range of attacks, at the very least. Magnus Club has a maximum attack range of 14 meters, and yet the screen shot shows that it had fired a 66.5 meter shot. The topic creator says that Shot Range+ and powers were not used. I have no reason to believe he's lying or using hacks given the nature of the discussion before I jumped in pointing out that Shot Range+ is already broken enough--the second most broken thing in the game, in fact, trailing behind only Evasion+ and its infinite invincibility frames during dasharound spam in fact--and it doesn't even DOUBLE the range of attacks, let alone quadruple it.
Let me provide a few examples of why Shot Range+ is broken enough that the glitch, which makes that look tame in comparison, is going to completely ruin multiplayer, online AND offline, if left unchecked:
*Low max range weapons such as Viridi Palm are meant to be such because they're dangerous enough close up. Shot Range+ ruins that. It even gets to the point where the game itself prevents the Magnus Club from having Shot Range+ via fusion or random drops.
*Weapons such as Capricorn Club have low discance damage multipliers to prevent them from just running from the opponent like a wuss and killing them as fast. Shot Range+ lets them deal the same damage over further ranges.
*Certain weapons such as Eyetrack Orbitars can do something called looping, where the attack will continually home in on the target in a loop. Looping by itself is fine as a way to allow for rewarding close range combat, but with Shot Range+, the ability to do looping is vastly increased to being so strong at mid-range.
These are all nightmarish enough with Shot Range+ providing only 60% extra range, not about 375%. It means that getting anywhere near enough for threatening with the Interference+Black Hole combination with decent consistency is pointless, and generally results in being killed way too fast to care that a second charge of Slip Shot being used will conclusively prove that powers like Super Speed, Virus, Mega Laser, etc. aren't on the opponent's setup. Imagine how bad the glitch's abuse would be if allowed to spread like wildfire. It needs to be nipped in the bud.